A bullet hell game in which the player’s balls bounce indefinitely against the walls, adding difficulty as you go along.
You can shot, dodge and that’s all ! Kill all the ennemies and try to not get out of control !
TEAM
- Developers Pillonel Matthis / Rioust Lucas / Barbé Paul/ Guitton Thomas
- Visuals Kalva João
- Sound Designers Afonso Alexandre / Guitton Thomas / Rioust Lucas
- Game Designers Afonso Alexandre/ Rioust Lucas
- Level Designer Guitton Thomas